Changelog
What changed, and when.
Every release since the first public build. The current version is v2.2.1, released 24 July 2026 — available on the download page.
v2.2.1
24 July 2026
CurrentPublishing Center hardening and multilingual interface
- Added
Interface localisation for English, Spanish, Japanese and Khmer.
- Added
Publishing diagnostics tab reporting per-account OAuth health with a classified failure reason for every attempt.
- Added
Chrome profile isolation so separate publishing identities no longer share browser state.
- Improved
TikTok authorisation now uses hex-encoded PKCE challenges as TikTok's desktop flow requires, fixing token exchange rejections.
- Improved
Token exchange surfaces the platform's own error text instead of failing with an opaque key error.
- Improved
Uploads interrupted by a crash are reset to pending on next launch rather than retried automatically.
- Fixed
Voice metadata commits that succeeded on the GPU but failed to persist are now replayed at startup before the window opens.
- Security
OAuth token encryption key permissions tightened to owner-only where the operating system supports it.
- Added
v2.2.0
18 June 2026
Voice cloning and the studio TTS pipeline
- Added
Voice Library with reusable cloned voice profiles built from a reference sample.
- Added
VoxCPM2 studio pipeline: sentence-boundary chunking, per-chunk quality checks, bounded retries and crossfade merging.
- Added
Loudness normalisation to −16 LUFS with a −1 dBFS peak ceiling across every provider.
- Added
Parallel voice batching to keep the GPU saturated across a batch of jobs.
- Improved
Voice cache keys now include preset and speed, so preset changes correctly invalidate cached audio.
- Fixed
Voice drift and quality degradation on scripts longer than roughly two minutes.
- Added
v2.1.0
7 May 2026
Publishing Center
- Added
Publishing Center as an independent module with its own isolated SQLite database.
- Added
YouTube, TikTok and Facebook publishers using each platform's official installed-application OAuth flow.
- Added
Throttled upload queue with retry, scheduling and a full per-attempt history.
- Added
Auto SEO metadata generation with per-platform profiles, scoring and constraint validation.
- Added
Folder watchers that pick up new exports automatically without starting a job on their own.
- Security
OAuth tokens encrypted at rest with Fernet using a locally generated key.
- Added
v2.0.0
22 March 2026
Director and editor engines
- Added
Director engine: beat, rhythm, emotion, motion, layout and colour-style planning.
- Added
Editor engine: attention tracking, continuity checking and semantic asset ranking.
- Added
Hardware encoder detection by real test encode across NVENC, QuickSync and AMF.
- Added
Pipeline checkpointing so an interrupted render resumes at its last completed stage.
- Added
Smart visual fallback chain guaranteeing every scene receives a visual.
- Improved
Render profiles expanded to fast, balanced, high quality and lossless.
- Added
v1.0.0
15 January 2026
First public release
- Added
End-to-end pipeline: script, voice, footage, subtitles, render and export.
- Added
AI storyboard and scene planner driving shot selection and pacing.
- Added
ElevenLabs and OpenAI cloud voices with local Whisper subtitle transcription.
- Added
Batch generation across a list of topics with a shared footage cache.
- Added
Update policy
Updates within the 2.x line are free to existing users. We support the current version and generally do not backport fixes to older ones, so upgrading is the fastest route past a bug. Where a release changes how credentials or stored data are handled, the notes say so explicitly. Found something we broke? support@vidforgeai.online.